Da es immer wieder vorkommt, dass diese Big Guys sterben und damit ein großes Loch in einer Warband hinterlassen. Gerade am Anfang kann das ein Bande komplett ruinieren. Dementsprechend folgender Regelvorschlag, der dennoch gewissen Komnsequenzen und Auswirkungen spüren lässt.
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Hard to kill
Big guys are extremely hard to kill permanently. Whenever a big guy is killed for the first time post battle during a serious injury roll instead of removing him from the roster he muss miss the next D3 games while he recovers from his injury. During that time upkeeps and anything the like must still be payed for him. After that he almost fully recovers from this fatal blow, but suffers a permanent -1 Toughness malus to his Toughness stat.
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